Skills that indirectly affects gem power are capped at 45. The game begins with only a few skills, but more can be gained by unlocking tome chambers on certain maps from killing a specific number of monsters in certain ways. Higher difficulties are also the only way to acquire level 100 talisman fragments, as they increase the levels of dropped fragments. Looming is the default difficulty, with harder difficulties resulting in more and tougher monsters in a longer battle, but also reward more experience for completing the battle and increase the battle trait experience multipliers. Levels can now be played on 3 difficulties: Looming, Glaring, and Haunting. Endurance mode goes on until round 999, after which the player completes endurance mode for the map and receives a different coloring on the token, or they lose. Achievement progress is not recorded during this mode either. X4 field completed haunting difficulty in endurance mode.Įndurance mode can now only be attempted after the player beats the allotted number of waves for the level they are playing, and is a button on the victory screen. This EXP bar in the battle was first introduced on Gemcraft iOS. The game has the EXP bar with now in different graphics. Also, the menu bar can now be switched from the top to the bottom for the user's preference. The game features a new 9x speed button for players who spend hours on Endurance.
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